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brandon writes...

Hi big fan of the series gargoyles thank you so much for your part in creating the show. My question is during the creation of the gargoyles were did the ideas of there look come form for instance London clans animal features wyvern clans beaks horns human faces and so on also Hm which were your favorite clan artwork my personal favorite wyven/avalon clan

Greg responds...

I don't really play favorites. They're all my children.

The idea that the London clan would be modeled (loosely) after heraldic animals was mine. Not the execution, of course. Credit for that goes mostly to our lead character designer Greg Guler.

The idea for Zafiro being serpentine was also mine. We just looked to Aztec, Olmec & Mayan art for inspiration.

Response recorded on December 01, 2016

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Robert Misirian writes...

Hi Mr. Weisman. I remember we met in WonderCon last year and I asked you questions about writing spec scripts for cartoons. I remember you said that I should write three scripts, then go over them, and only submit one of them if you're absolutely sure it's good.

Knowing what you and your crew got away with in Young Justice, how do how people like you and Gennedy Tartakovsky on Sym-Bionic Titan get away with the TV-PG content and make your show with teens in mind? And since I plan to make TV-14 shows for the main Cartoon Network channel, would the channel accept them?

Greg responds...

You'd have to ask them. The needs of ANY given channel are constantly changing.

And I don't write for an older audience. I write on levels so it works for the widest possible audience.

Response recorded on November 30, 2016

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Domenic writes...

How long did it take to write and make an episode for Young Justice?

By the way, you are THE BEST writer on TV ever!!!

Greg responds...

Thank you.

Um... well, it takes a minimum of nine or ten months to go from an episodic springboard to a final complete episode in the can, ready to air. Often more like a year.

Response recorded on September 15, 2016

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Annonymus writes...

Hi Greg, I was just wondering, how do you react to negative criticism on a show you worked on before like all those people who heavily criticized something you that you and your team liked, like the Joker in Young Justice for example? Would you stick to the creative choice despite how the majority of the audience did not approve or would you make changes to that criticism even if you thought it was fine the way it was.

I know I'm not obligated to advice the creator what to change or not not to change, I am merely asking how the creative team would react in this situation, because I too am learning in production management and how to plan construction for a form of entertainment media.

It would really help,

Greg responds...

I have to stick to my guns. In part because of the long lagtime between production and airing. And in part because I need to maintain my passion for a project. If I'm taking notes from everyone who can make a suggestion on the internet, I'll (a) never get anything done and (b) quickly lose my passion for the project.

If I had listened to all the YJ criticism that came down the pike early on, I would have, for example, cut Miss Martian, Superboy and Kid Flash from the series. I would have made the season one Robin Tim Drake and not Dick Grayson, which means we would never have gotten Nightwing in Season Two. I would have lost Dick's laughter and his wordplay. Aqualad would be another white guy and not the son of Black Manta. Etc. Etc. Etc.

People don't know what we have planned, and they react. Often negatively - especially on the internet - to things that they will eventually love if we and they are patient.

Response recorded on June 24, 2016

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SKL writes...

Hey Greg,

Going through the archives, I find the point by point summaries you give of the production process behind your various shows very interesting. It isn't necessarily obvious how much work goes into animated shows so I appreciate that you provide these brief insights.

Have you made a lot of changes to your approach or has it remained largely the same over the years? To put it another way, was your day to day work on Gargoyles significantly different to that of the work you did on WITCH, Spectacular Spider-Man or Young Justice?

Are any changes more to do with your own personal preferences, or are they largely determined by shifts occurring in the industry in general, with improvements to technology and so on?

Greg responds...

Day to day, little has changed of substance. But my process of breaking both arcs and stories continues to be refined with every new series. And there are technological changes that influence things too. I used to review timing sheets. Now, I almost never do. In fact, on Star Wars Rebels, I never even saw storyboards - just animatics.

But every series is slightly different. A lot depends on who you're partnered with, and the processes at any given studio, etc.

And yet, at the end of the day, the process is still basically the same.

Response recorded on April 28, 2016

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Joe writes...

I was recently watching the Gargoyles episode "Eye of the Beholder" (which is one of my favorite episodes) and I was curious about one aspect of that episode's production. Was the Werefox's roars, snarls, growls etc. performed by Frank Welker? Some of the effects sound quite similar to other large beasts that Frank has performed. Thanks in advance.

Greg responds...

I don't recall. Was Bronx in that episode? If not, then probably not - as we're not allowed to use Frank's voice without paying him. And I don't think we'd have brought him in ONLY to roar for a guest werefox.

In any case, I'd think most were done with sound effects.

But it was so long ago.

Response recorded on April 20, 2016

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Anonymous writes...

You have stated that to do Dr. Fate's voice Kevin Michel Richardson (the voice of Nabu) and whomever is playing the host (Jason Spisak/Kid Flash, Khary Payton/Aqualad, Lacey Chabert/Zatanna, or Nolan North/Zatara) are recorded saying the same lines. Then in post production, the voices are double-tracked, so the audience hears two voices.

1. What is the process step by step in order to be able to double-track?

2. Is double-tracking something that requires a studio in order to be able to do or could it be done from a smart phone?

Greg responds...

1. Um, it's pretty much what you listed above. It didn't really matter who we recorded first, so that was based on scheduling. If Kevin was in the recording booth first, we'd record Nabu first. If the host body actor was there first, we'd record him or her first. If they were both there, it was sort of Voice Director's choice. We then played the take from whomever recorded first for the second actor, who attempted to match the basic cadence and tempo. But we consciously chose NOT to have the second actor try to match the first exactly. We like those moments when they aren't perfectly aligned. Then during my attended edit of the dialogue, we'd lay those tracks over each other for storyboarding and animation purposes. (It helps that the Helmet of Fate doesn't reveal any lip movements, that might cause confusion between which track to animate.) Finally, in post-production, specifically at the mix session, we'd mix the tracks so that you can hear at least a taste of both flavors.

2. Uh... I don't know enough about smartphones to answer that question. I wouldn't know how to record one track on my smartphone, let alone two, let alone know whether or not I could double track 'em onto a single track.

Response recorded on October 22, 2015

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Jenna writes...

hey Greg, i've been a fan of Gargoyles since i was 11 yrs old, i was wondering, how did you come up with the distinct roars, growls and snarls for each clan member? (you can include Demona if you want)

Greg responds...

We worked them out on two levels. First with the various actors and voice director Jamie Thomason. Then with our sound effects editor Paca Thomas at Advantage Audio.

FYI - Advantage Audio is also where we did The Spectacular Spider-Man and where we are currently posting the Rain of the Ghosts AudioPlay.

Response recorded on July 27, 2015

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MomoCon 2015

I leave tomorrow for MomoCon 2015. More information on it can be found at their website: http://www.momocon.com/

But here's MY schedule for the weekend:

FRIDAY, MAY 29, 2015
BREAKING INTO ANIM 12:30pm - 01:30pm
Main "Villains" Room Omni-International
w/Floyd County Productions

SIGNING 03:30pm - 05:30pm
Autograph Area

YOUNG JUSTICE 08:00pm - 09:00pm
Main "Villains" Omni-International
w/Crispin Freeman

SATURDAY, MAY 30, 2015
SIGNING 11:00am - 12:30pm
Autograph Area

ANIM CREATORS 02:00pm - 03:00pm
"Underdog" A-313
w/Ben Mangum, Mike Reiss

SIGNING 05:30pm - 07:00pm
Autograph Area

SUNDAY, MAY 31, 2015
SIGNING 11:30am - 01:00pm
Autograph Area

GARGOYLES 02:00pm - 03:00pm
Main "Villains" Omni-International
w/Keith David

That's right! Both Keith "Goliath" David and Crispin "Red Arrow" Freeman will also be at MomoCon!

As usual, at my autograph sessions, I will happily sign anything you bring along with you for free. But I will also be signing and selling copies of my two novels RAIN OF THE GHOSTS and SPIRITS OF ASH AND FOAM. ($10 per book, cash only.) If you purchase both books (signed and personalized for $20 cash total), you get a FREE art surprise. I will also be signing and selling copies of my animation and radio play scripts (from GARGOYLES, MEN IN BLACK, STARSHIP TROOPERS, TEAM ATLANTIS, W.I.T.C.H., THE BATMAN, THE SPECTACULAR SPIDER-MAN, DC SHOWCASE: GREEN ARROW, BATMAN: THE BRAVE AND THE BOLD, THE SPECTACULAR SPIDER-MAN MEETS GARGOYLES, YOUNG JUSTICE, BEWARE THE BATMAN, GARGOYLES MEETS THE SPECTACULAR SPIDER-MAN MEETS YOUNG JUSTICE and KIM POSSIBLE). Each signed and personalized script is $20 cash. I'll also be giving away #RainoftheGhosts AudioPlay postcards for free!

So please stop by and say hello!


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Blizzard Sprite writes...

Hello, Mr. Weisman.

I had a question regarding the adaptation of original characters from television to their comic book counterparts. One of the more displayed occurrences of the comic book integrating a character from a television series was with DC comics integrating Harley Quinn from the Batman: The Animated Series. Since you had similar experience when the Aqualad character you created in conjunction with Brandon Vietti and Phil Bourassa became the official Aqualad of the DC comics universe, I thought you could answer a few questions on the subject.

1. What is the official process a comic book marketing company must use in order for its writers to begin using an original character? Do representatives from the comic book corporations contact writers from the television program and make negotiate to gain permission from you and other important figure heads on the television program?

2. How long does the process take for the comic book corporation to acquire all of the rights to the character and include the individual in the comic books?

3. How do these companies determine what makes an original character worthy of being integrated into the comic book continuity of these fictional universes? Since the version of the Aqualad character you created became the official one in the DC Comics universe, I imagine that the officials representing the comic book company would have explained what properties stood out the most.

4. Which party retains the copyright stemming from the creation of the character?

5. What are the chances that another one of your original characters from your Young Justice series, Green Beetle, will be adapted for the DC Comics continuity? After seeing the show, I was very surprised to learn everything about the character had not already been adapted from the comic books, but was an original creation on your part. Despite the limited screen time compared to some of the main characters, the character was fleshed-out and well-developed. I thought you had put enough creativity for the character to make a jump to the comic book continuity.

Thank you for your time.

Greg responds...

1. I'm not too comfortable answering this generically. I'm sure every case is unique. So I can only speak to examples I've been involved with, specifically - as you mentioned - Aqualad. In that case, the thing to keep in mind is that no one employed on the production has any rights in ANY of the characters we create. It's all being done under a "Work For Hire" contract, which means that Time-Warner, the company that owns DC Comics, Warner Bros Animation and Cartoon Network, owns all our work product outright. So they don't need our permission to use characters they already own, including Aqualad, which (a) was based at least in part on the existing Aqualad that they already owned and (b) they owned from the moment the idea for the new version came out of our heads, pens, tablets and keyboards. Geoff Johns did contact us and talk to us about the details of our version. He then went off and did his own revision on that for DC Comics.

2. See above. They already owned it. So it took NO time.

3. I think Geoff just liked the character - and/or thought he could do something with him - but you'd really have to ask him.

4. There are no parties. There is only one big corporation with multiple divisions.

5. I think it's unlikely, because if it didn't happen back when the show was on the air, why would it happen now?

Response recorded on December 17, 2014


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