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Hunter's Moon memo #2

In anticipation of my Ramble on "Hunter's Moon, Part One," here's the second relavent memo I have. One thing to keep in mind is that I don't have everything from those days. And I certainly don't have electronic copies of everything. So the record I'll present in this and following posts is WAY less than complete. This is just stuff off my computer that I sent to Michael Reaves, but doesn't reflect all the hard work that HE put into things.

Anyway, note the date. This memo was produced in March of 95, months after the one from my previous post. At this time we still thought it was going to be a direct-to-video movie.

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

WEISMAN 3-8-95

Notes on "Hunter's Moon" Outline...
Michael, in the interest of getting these notes to you sooner rather than later (and yes, I realize that to a great extent that boat has already sailed) I'm just going to give you a number of broad notes to think about and incorporate into a second draft that may wind up being fairly different from your first draft. I'll toss in a few specifics along the way as they occur to me. Feel free to call me to discuss any aspect of these notes, after you've absorbed all this.

(Incidentally, I noticed that there were a few departures from our final approved premise that seemed to reflect earlier drafts of the premise. I just want to make sure we're working off the same document. Unfortunately, the final premise isn't dated, nor is the draft number listed, so there's no quick way of checking.)

GENERAL STUFF
GOLIATH vs. the HUNTERS
The story seems to be too much about the Hunters (and Elisa) and not enough about our lead GOLIATH. I know this is a particular concern of Gary Krisel's. We need to emphasize that this is Goliath's story, first and foremost. It's about his struggle with feelings of vengeance and how he overcomes those feelings.

We can help drive the story towards Goliath by keeping the Hunters more mysterious for more of the story. If we don't know who they are or why they hate gargoyles until much further along, then Goliath becomes more important.

THE LOVE TRIANGLE
This is another way to keep Goliath's emotions at the forefront of the story. We should really make more of this. Elisa is falling for this new guy Jason. Instead of treating it like she's an unattached female who now has a shot at a new romance, she should feel conflicted, because she's deeply in love with Goliath!! She might sublimate those feelings at times. Even deny them to herself. Because after all, she realizes that her relationship with Goliath is doomed to be platonic. She knows that a future or a family or anything normal is an impossible dream with Goliath, but that doesn't mean that her feelings for him aren't just as real. What does it mean to her when someone else starts to press those buttons? Does Jason remind her of Goliath in some ways? The quiet brooding intensity? The poetic heart? The tragic background that he doesn't like to talk about? His feelings about the importance of family? Or keeping his word? His sense of mission? Jason is in fact a human, but twisted version of Goliath. That realization may sneak up on her, or she may notice it immediately, but she should certainly be conflicted about her feelings for him.

And what of Goliath? Certainly, he'd be "happy" for her. But how does he really feel? Jealous? Frustrated? Lonely? Does his frustration over "losing" Elisa help to fuel his anger and thoughts of vengeance against the Hunters? Then when he thinks she's dead he goes berserk.

And if Jason discovers that Elisa has feelings for Goliath, what's his first response? Revulsion?

Even the other gargoyles would recognize it's a touchy subject. They're not blind to Goliath and Elisa's feelings for each other. Hudson in particular must see how Elisa has replaced Demona in Goliath's heart.

And the fourth side of the triangle: Demona? It's a minor point in this story and God knows we've done it to death in the series, but we shouldn't ignore the dynamics of Goliath and Demona's past relationship. Demona would love the revelation that Elisa's dating a Hunter. It would prove everything she ever believed about Elisa.

I honestly don't know how on the head we should be with it, but obviously, we shouldn't slide over this triangle. It's classic stuff.

DEMONA AND THE VIRUS
If Goliath is the heart of this drama, Demona is definitely the engine. And in general, I think we need more Demona driving this story. We don't have to spell out her plan right away, but we need to involve her more. She was largely absent in this draft and the story felt like it rambled a bit without her. Let's make her evil plot the throughline for the whole story. It should build slowly but steadily. Everything else can sattelite around that.

One problem we have with Demona is that there are two facts of her existence that we are stuck with but which can't be explained by gargoyle-business-as-usual. One is her immortality, which is central to the concept of her opponents the Hunters, and the second is the fact that she turns into a human during the day. We don't want to get into the whole City of Stone/Corsican Bros./Macbeth thing to explain her immortality, nor do we want to have to explain Puck/the Children of Oberon/Titania's Mirror to explain her transformations. And fortunately we don't have to. All we need to do is use the one word "Sorcery" to explain it all.

But "Sorcery" doesn't play a part in the story we have here, so even that one word explanation sticks out for me like a sore thumb, unless we use sorcery as part of her plan with the Virus. I'm reminded of the poison that the Archmage used on Prince Malcolm in "Long Way To Morning", which was "made virulent by a magical spell". I think we can use something along those lines here. If Demona's plan could combine modern science with ancient sorcery it could accomplish a number of goals. For one thing, it introduces sorcery as an element in this world, letting us skate past Demona's transformations and immortality smoothly in a line of dialogue. Secondly, it gives her a long-term plan. Something she could have been working on throughout the centuries as she dodges the Hunters.

For example, I think we should add a flashback in 15th century Florence, where Demona steels some magic spell or talisman and is pursued by a 15th century Hunter armed with da Vinci inspired technology (very high-tech for the time). It could give some scope to the whole project.

Then if we want, for the 1980 Paris Notre Dame scene it's not simply a fight between Demona and Jon Canmore, but Demona is there for a purpose, she's gathering the second ingredient she needs.

Thus by 1996, modern technology has finally caught up with black magic. Demona (in her human identity as Dominique Destin) has her own company, Brimstone Inc. (which she owns with Thailog, though we definitely don't need or want to bring him up here). She can be developing the virus herself. With every intention of using it on an unsuspecting humanity in combination with the magic she stole in the earlier flashbacks. Maybe she needs to wait for the Hunter's Moon to cast her viral spell.

By the way, Demona's threat to release the virus at the end is hardly empty just because Goliath knows she plans to do it anyway. What's to stop her from doing it right there and then? (This raises another question. Would the virus affect Gargoyles? If it did, would Demona care? Would it affect her? Is that why she needs to use magic with it so that she can control who it does or does not kill?)

BARN SCENE
I really think we need to open the whole video with the 994 flashback to Gillecomgain and Demona's initial confrontation in the Scottish barn. We should even exagerate the scene to emphasize the petty way the feud between Hunters and Gargoyles began. Demona doesn't even remember the incident, it was so insignificant. And the Hunters, I believe, should have no idea about the reason the feud began. We tip the audience off at the head. Demona was stealing dried fruit from a barn. A peasant boy tries to catch a thief. Demona lashes out and the boy is scarred for life. The pettiness is a comment on the fruitlessness of revenge and vendetta. Later, when Elisa asks Jason how it all got started, Jason will explain about the Hunter tradition and his father. (We get this Paris flashback out of his conversation with her. Not out of his conversation with his siblings which saves on them having to relate things to each other that all three already know. This also keeps the Hunters more mysterious, for longer.) But the Paris tragedy doesn't begin to answer Elisa's real question. She wants to know how the whole feud got started in the first place. And when Jason realizes that he cannot answer that question, it may be the slow beginning of his realization that life as a Hunter is not the right way to go. The irony will be that even though NONE of our players know how it all got started, the audience does. And it was an incredibly petty conflict to begin such a tragic course.

Another advantage to putting it at the head is that it introduces the idea of Demona. In the current version, Demona never even gets mentioned until she first appears as a human in scene 15.

GOLIATH AND THE HUNTERS
Goliath has no prior knowledge of the Hunters at all. Only Demona does. Remeber, Goliath never saw Macbeth in the Hunter's mask. By the time he arrived at the Macbeth/Demona fight at the end of "City of Stone Part IV", Macbeth had already removed the mask. So we don't need to mention Macbeth in this story at all. In fact we can treat the whole concept of the Hunter as if it is a brand new story element. By using the Gillecomgain barn scene and the Canmore last name, we've given the connection to viewers who've seen City of Stone. They can figure out for themselves how these new hunters fit our episodic mythology. But we don't have to go into that here.

And new viewers won't need any more complicated backstory than what we've presented in our three flashbacks. The barn scene acts as the catalyst for the feud. The Florence scene demonstrates that a Hunter has been hunting Demona throughout the ages. The Paris scene sets up the specific motivation for our three new Hunters. Anything else that regular viewers know about the origins of the hunters and/or Macbeth's use of the mask is just gravy for them, but would be distracting here.

AN OUTRAGEOUS REQUEST
Would you mind terribly if we named Jason's siblings Robyn and Jon and gave the name Charles to their father? This is silly, I know, but by coincidence you chose the names Robin for the sister and Jon for the father. My younger sister is named Robyn and my younger brother is named Jon. If we put a "Y" in Robin's name and we trade the Father and brother's names, then it would be a great kick for my siblings to have sibling Hunters named after them. I realize that seems to identify me with Jason. But think of it this way. You get to horribly paralyze me at the end.

SPEAKING OF JASON, ROBYN AND JON
We need to give Robin/Robyn and Jon/Chas some more screen time to add to the mystery and ultimately to get to know them better. We obviously won't reveal this right away, but when the three Canmore siblings arrive in NYC, each is given a mission. Jason is supposed to infiltrate the precinct where police reports on "gargoyles" have been filed and find out all he can there. (Please keep in mind however, that neither Elisa or Matt are going to admit that they believe the gargoyles exist. They're going to poo-poo it as tabloid stuff. They aren't going to say that gargoyles show up whenever there is trouble.)

I'd suggest that instead of Human Demona infiltrating Gen-U-Tech to get the Virus, we can have Robyn/Robin infiltrate Brimstone Inc. to try and get a bead on Demona and/or what she's up to.

And we need to find something for Jon/Chas to do as well.

Also we probably shouldn't reveal to Elisa early on that Jason has a brother and a sister. That absolutely gives away Jason's identity long before we're ready to be that definitive.

FINAL CONFLICT
We've compressed too much into this final battle. In the premise this was two separate sequences and I think it works much better that way. Jason and Elisa should fall to their deaths before the climactic battle. Goliath must believe that Elisa is dead. (This again heightens his emotional conflict. Makes him more the main character.) Robin/Robyn and Chas/Jon must also believe that Jason is dead. The audience must believe it too, for a while at least. We have some downtime where everyone mourns and swears further vengeance.

In between, after we've mourned the dead but before the final confrontation we might want to reveal the truth. Show Jason and Elisa at the hospital or something. Give us that last revealing Paris flashback. Plant the seeds of doubt. Get him in a wheelchair. Though he's in no condition to go anywhere, he leaves with Elisa pursuing. But is Jason leaving to kill the gargoyles or to reconcile with them?

We might also choose to divide this Elisa/Jason scene in half. Put part of it as a verbal confrontation that comes after Elisa figures out that Jason is the Hunter but before the action sequence where they physically "fall to their deaths". Elisa's asked Jason's some tough questions but he's not prepared to turn over a new leaf yet. Then he goes and gets paralyzed and he's blown his chance to "walk away" clean.

If we do that, we might be able to skip the Hospital scene entirely and thus Jason and Elisa's arrival at the climactic battle in the next paragraph can be a real surprise. (I know, I know, so many options....)

Anyway, in the climactic battle, largely because of Elisa and Jason's "deaths" things have escalated between Gargoyles and Hunters just in time for Demona's final push. At just the right moment, paralyzed Jason and Elisa show up. And Jason has finally learned his lesson. That's enough to calm down Goliath, the gargoyles and Robyn/Robin... but Demona and Chas/Jon are way too far gone. (This also helps explain how Chas/Jon could get so far gone. He had time to freak out about Jason's death. Jason's paralysis doesn't serve to calm him down.) All this at the final crisis point. Chas/Jon and Demona should maybe even "die" here. (An escapable death, but a good one.) We don't want to underestimate the cost of vendettas. Or we can send them both off still swearing vengeance on the other's respective race.

EPILOGUE
I don't know if we should send Jason and Robyn/Robin off at the end. Feels too tidy to me. Maybe events have put distance between Jason and Elisa. Maybe events have brought Goliath and Elisa closer. Or maybe there's still a chance for Jason and Elisa now that the secrets are out. Which leaves Goliath alone. Whichever way we choose to go, I think we should keep Jason around. His need to adjust to his chair and/or try to help/find the AWOL/"Dead" Chas/Jon are not mutually exclusive with him still being a factor in Elisa and the gargoyles' lives.

Also, do we want the gargoyles to plan on moving back to a rebuilt clock tower? Or do we want that era to have past?

A FEW MORE SPECIFICS...
ANGELA
I think you better include her. She'll have been a regular for months by the time this thing comes out.

BRONX
We keep leaving him out. I think we've discovered in the World Tour that he can be useful both in battle and in storytelling. I'm NOT saying we need to drag every gargoyle around in every scene (in fact we should probably find excuses to split them off into teams so that we are dealing with fewer at a time), but we shouldn't artificially disinclude Bronx either.

ELISA ON THE DAYSHIFT
There were some logistical problems caused by Elisa having to be on nightshift with Jason, and in the same night having to interact with the gargoyles. Same with Jason having to play Hunter on the same night he was working with Elisa. If Chavez insists on a temporary reassignment for Elisa, it might actually help us if that reassignment was to the day shift. I'm not mandating this, but it might make it easier.

VARIOUS CRIMES
The mugging is o.k. Since it's purpose is to show status quo. I am a bit concerned about the location and the complete lack of threat that these teams of Muggers provide. Perhaps we should set it somewhere with more gargoyle-access, someplace that doesn't force this woman to first escape on her own. And maybe we should give the muggers (or street gang) the Xanatos/Dracon Particle Beam Weapons to up the stakes a little.

But the other crimes began to feel too random and meandering. I think we should find a way to tie them into our story more directly. Maybe involve them in Demona's plans.

THE CLOCK TOWER
Blowing it up was Gary Krisel's idea, and I'd like to do it. But we've got a logic problem. Jason knows that it's the precinct house. And he knows that most gargoyles turn to stone during the day. If they can track them this easily, and know that they haven't left the tower, why not wait til they turn to stone rather than blow up the police station. If Robyn/Robin is in charge at that moment it might help. Or if they've discovered by this time that Demona doesn't turn to stone at night, they might feel they have no choice. (It's that incredible tracking ability that makes believing the decision tough. Maybe that's what we should get rid of.)

MATT'S FBI BUDDY
Rather not involve him, since for our regular audience he's compromised as a member of the Illuminati.

TRAVIS MARSHALL
Do we want him to get a "good shot" of Demona on video? Maybe, if we really want to blow things wide open. GARGOYLES -- FACT NOT LEGEND! Film at eleven! I don't know if we have room to deal with the ramifications in this story, but it does fit Gary Krisel's mandate to "shake things up." It appeals to me.

SEALAND AMUSEMENT PARK
Just a little nervous about making the climactic battle take place here, given the end location of Batman: Mask of the Phantasm.

AND FINALLY, DEADLINES...
We're really under the gun here. The time I set aside to work on the outline was long past by the time it got turned in. Which means, obviously, that these notes are coming to you VERY LATE. (Sorry about that, I just got bogged down.) So we need another draft fast. I'm hoping that after the second draft, I'll be able to give you just a few cosmetic changes for a polish. And then we'll take that polished draft to Gary Krisel for his notes. And he always has notes. If we're lucky, he'll send us to script with those notes and we won't get too far behind. If we're not lucky, we may be going through a couple outline drafts with him. (And I'll emphasize that I believe it will have a lot more to do with luck than with any skill or talent or lack thereof on our part. Which is not to say he won't have good notes. His notes are generally right on the mark. It's just sometimes he trusts us to execute them. Sometimes he doesn't. And it'll just be luck (good or bad) as to whether we get him on a trustful day or not.)

In any case the first draft script is due before the end of this month on March 22nd. The final draft isn't due until mid-May, but we don't want to eat up April because we'll have to go through the same process on the script as we are on the outline. Only there'll be even more scrutiny because the script is the blue-print, not the plan for the blue-print.

So basically, I'm just urging you to make up for the time that both of us lost on the project. Obviously, you can only do your best, but I felt obligated to point out how far behind we already are.


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Hunter's Moon Document #1

In anticipation of my Ramble on "Hunter's Moon, Part One," here's the first relavent memo I have. One thing to keep in mind is that I don't have everything from those days. And I certainly don't have electronic copies of everything. So the record I'll present in this and following posts is WAY less than complete. This is just stuff off my computer that I sent to Michael Reaves, but doesn't reflect all the hard work that HE put into things.

Anyway, note the date. This memo was produced in July of 94 (TWELVE YEARS AGO, YIKES!) before the series had even premiered. At the time we thought it was going to be a direct-to-video movie. My boss, Gary Krisel, had rejected CITY OF STONE as a direct to Video because he felt it focused too much on the villains and not enough on the heroes, i.e. Goliath and the Gargoyles. (He was fine with us doing City of Stone as episodes though, so we knew we'd be building off THAT.)

Greg Weisman 7-25-94

NOTES ON HUNTER STORY

Open in @1980.

Father and his three teen-age children: Boy, girl, boy.

He's after "The demon" that his ancestors have been hunting for a thousand years.

His own grandfather died fighting the demon.

His own father spent his whole life searching for the demon.

Now he's found her: Demona.

Oldest son is very gung-ho.
Middle Daughter is more neutral.
Youngest son doesn't like the idea.

Father puts on Hunter's mask and battles Demona. He gets Killed.

All three children now swear vengeance. Oldest son is still the leader.

In present, these three hunters still pursue Demona.

When they stumble upon Goliath and Co. they make no distinction between good and bad gargoyles.

One (or more) of gargoyles is very badly injured. (Though healed during daytime hibernation.)

Goliath swears revenge.

We need to involve Elisa in someway.

Oldest boy is eventually paralized from waist down by Demona.

He and his sister eventually come around to theme that the Price of Revenge is too high. Goliath also gets this message.

Demona and youngest son don't learn.

Probably want to show the original Hunter (Gillecomgain) in a brief flashback or two. Don't contradict anything that's in City of Stone, but don't reveal any details about his fate or who the second or third Hunter's were.

And that's all I've got....


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Chapter  LXII : "Possession"

Time to ramble...

[Disclaimer: I watched this episode back in January of 2006. So it's been half a year since I've seen it. At the time, I did take a few notes of things I wanted to include in the ramble. So this is what you're getting now. A somewhat abbreviated ramble, as the ep isn't as fresh in my mind as I might like. As with "The Reckoning" ramble, most of what I took down were fun dialogue lines that leapt out at me... (All quotations approximate.)]

Chapter  LXII : "Possession"
Story Editor: Cary Bates
Writer: Cary Bates
Director: Dennis Woodyard

Another one word title, i.e. another one of mine.

FAMILY XANATOS
Xanatos' appearance in this one is brief, but he's still got some great lines...
"Someday you'll thank me for that."
"Wiggle your nose or something." [A BEWITCHED reference.]
"Chin up." (This spoken to Coldstone's detached head.)

Fox has recovered nicely after her pregnancy. She looks great. Have fun, she's told.
Fox: "We always do."

As always I watched the episode with my kids. Erin liked Alex's plush teddy-gargoyle.

GOLIATH THE MAGE
Obviously, Goliath's acting a bit out of character. Did he even sound like himself? And what's with that powder he nails Bronx and Lex with? Plus another clue is that the spell he uses is a rhyming spell rather than Latin. Mortal sorcerers use ancient languages. Only the Children of Oberon use rhymes.

But the key idea is one of volunteering for "Soul Transference 101". Puck-as-Goliath needs Broadway, Angela AND Brooklyn to volunteer -- even if Brooklyn thinks his offer is rejected. Puck is of course teaching Alex-as-Hudson a lesson here. Later, Alex-in-Lex needs Othello, Desdemona and Iago to likewise volunteer. Can't do the soul transference without it.

There's a lot of body-hopping. Illusions. Transference. Possession. Spells. But I think we played pretty fair with the audience. All the clues were there. But kudos to our voice actors, who had to play all sorts of different characters within the framework of their usual voices. It seemed to me if they could keep it straight, then it would help the audience do the same.

COLDSTEEL & ... GOLDFIRE?
As you saw in the memo I posted yesterday, Coldfire's original name was Goldfire. That name and Coldsteel were both mine. Goldfire because she was gold I guess. Cary's first draft of the script kept the Goldfire name too. But at some point it occured to me that Coldfire was much, MUCH cooler.

But WHO designed those robot bodies, huh?! They're dead ringers for Desdemona and Iago. How did Xanatos manage that? There are of course a number of possible explanations. After all, Puck is in the House, right? But perhaps it's no more complicated than the fact that Xanatos saw them both with Othello back in "Vows".

Note that throughout the series, Desdemona is always more honorable than Othello. He seems more compromised in general.

I should acknowledge the debt we owe to Star Trek here. Not "Next Generation", which provided us with voice actors Dorn and Spiner and Frakes. But rather to a specific episode of the Original Series. The Broadway/Angela/Brooklyn possession dynamic was a direct homage to the Kirk/Diana Muldar/Spock dynamic of an episode who's title I'm afraid escapes me at the moment.

Gave us an excuse to give Broadway and Angela a bit of a head start relationship wise too. A kiss...

ALEX
Alex learns his lesson plan. But it was fun watching him-in-Lex dump the real Goliath and Hudson on their heads.

And I liked how Puck/Owen cannot fulfill Xanatos' wishes. But after teaching Alex how, he maneuvers things so that the son gives the father exactly what he wants.

MORE FUN LINES
"Slow but astute."
"My date is coming to."
"By the Dragon, you're me."
"It is a handsome automaton."
"Is that the choice you were leaning toward?"
"Try not to miss me too much."
"I thought you would never grow a conscience"
"I live for subterfuge."

FINALLY...
We wanted that giant pocket watch (or whatever) that Puck pulls out at the end to be a MICKEY MOUSE WATCH... but Disney would just not allow it. They were afraid it would come off as product placement in a kid's show or something. <SIGH>

Anyway, that's my ramble...

Where's yours?


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GOOD NEWS!

As many of you already know, the first issue of the new GARGOYLES comic book sold out its print run. There WILL be a second printing... and all the fans who bought copies and/or SPREAD THE WORD deserve a round of applause...

<CLAP CLAP CLAP CLAP CLAP CLAP CLAP>

But please, let's not use this as an excuse to be complacent. We now need to sell out this second printing and encourage pre-orders on issue #2. Not to mention the two DVD sets.

This is NOT me asking people who've already bought the book to buy additional copies. This IS me asking people to continue to spread the word. (I can't tell you how many garg fans I just met in Minnesota, who had no idea that the comic was even out.) Contact the ELFQUEST fandom, the STAR TREK fandom the FILL-IN-THE-BLANK fandom. Contact local comic shops. Contact local conventions. Contact any community that might be interested.

Keep the good news rolling in...

SPREAD THE WORD!!!!


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CONvergence

Just got back from CONvergence in Minnesota. I had a great time at the convention. Met a bunch of new Gargoyles fans, signed comic books, dvds and posters and read "BLATHER" as the secret ingredient for their Iron Artist competition. FYI, "Blather" can be found at...

http://www.s8.org/gargoyles/askgreg/search.php?rid=469

Of course, I did a panel on Gargoyles, but I also had fun doing panels on writing characters, on writing subtext, on DC Comics characters in animation, on creating cartoons that aren't just for kids, on how fans can revive dead properties and even on Veronica Mars.

It's a great con. So check out their website at:

http://www.convergence-con.org/

I'd like to give particular thanks to Chris Jones, who brought me into the Convergence fold. Chris was the penciller on the Captain Atom/JLE/Gargoyles parody story ("The Flashback of Notre Dame") that I did for DC Comics all those years ago. It was great to finally meet him in person.

Special thanks also to Perrin Klumpp, their guest guru and to guest liason Mark Tempel, for putting up with me all weekend and to guest liason Lex Larson, who picked me up at the airport and hung out with Mark and I when she could.

I also had a great time with fellow guests Bridget Landry and Ken Hite and the rest.

Thanks also to Windy, Tim, Pat, Ishmael, Jeremy, Melissa, Melissa, Mandy, Anton, Jenni, Amanda, Eryn and everyone else who made it such a great experience.

WOW! Two great cons in a row. I'll be at the San Diego ComicCon in a couple weeks, but there's almost no way that monstrosity could ever be as much fun as the Gathering and Convergence combined.

Finally, I'm now in love with Jucy Lucy. And Soylent Theater is People.


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TopMan writes...

Top Man's Super-fantastical Super-long Con-virgirnal (Vir-journal

Disclaimer: Many of the people mentionned in this were also ConVirgins and n00bs, so chances are you've never heard of them/me and barely remember them/me from the convention, if at all. Hopefully, this will help you get more acquainted with us ^^

Someday the Nth of Whenever

I was browsing the web, and *somehow* came across the Gathering Of The Gargoyles 2004 website. I looked at it and thought "Jeez, what weird kinds of people would go to this?" Then I read the page, and thought "Jeez, I would go to this!!"

A couple of days after Someday the Nth of Whenever:

I talked to Reusch about it, thinking she'd laugh in my face. Instead, she said "awesome!" Everything was set ^^

Friday, August 6th:

Well, the day started off with Reusch and I getting a lift over to the hotel from my dad. The convention wasn't due to start for a little while, which we planned on purpose so we could wake ourselves up with a Tim Hortons french vanilla. We ended up eating brunch there, and it was very nice, except at the very end, when we were sitting outside with our coffees, much to my disgust and Carolynn's delight I was pooped on by a bird -_-. Not the proudest moment in my life. Luckily it was just my hand, so I washed it off easily, and we decided to head over to the hotel and scope out the inside.

In doing so we found out that Registration table was already open, so, feeling VERY antisocial, we sort of tiptoed up to the counter and waited until someone approached us, then we half-whispered our names and sat down at an empty table feeling foolish and admiring the packages. Suddenly, I get Abe from the table going "Heeeey, Topman!" and Sarah The Great is asking us if we want to join the Clan Olympics. I had already been considering it, as it sounded fun, and Abe was there to encourage me, and Reusch was all up for it, so I was close to saying yes. The only problem was we had only two people. So I asked her to put a question mark down next to our names. About 5 minutes later I figured "Ah, what the hell" and signed us up. She said there were two others needing a team and asked if we didn't mind pairing up with them, which of course we didn't. This was the make-or-break moment where half the convention could end up being spent with complete and utter weirdos.

And fortunately for us, we did! Nezumi and David were great fun from the get-go, and we hung out together the entire convention, but more on that later, because Abe ruined our good mood by making us think up a name. After five minutes of weird conversation, we decided on "The Mexanadians" (despite the fact that Nez was from Texas, not Mexico, and Texanadians would have been just as easy, for some reason we stuck with that.) We were so proud of our bizarre name, that we were grinning right up until the moment Abe said "Okay, so now we need your team motto." And we all went: "MOTTO!? *GROAN*" So, we decided that a hearty groaning sound would be a good motto for us. Unfortunately, for the moment we were going to have to leave our new teammates, as Con Virgin 101 (which Reusch and I felt we definitely needed to attend) was starting, while Nez and David decided to attend something else, which escapes me at the moment.

Con Virgin 101 was a blast. We arrived 15 minutes late due to our meeting with Nez and David, and apparently we weren't the first to interrupt Sapphire's panel, but since there were so few of us she just ended up starting over from the beginning. She talked about how everyone's insane (which is true), and then showed off her impressive art and french skills with a hilarious little scribbling. ("Bonjour, je m'appelle Velociraptor" XD) Of course, there can't really be ALL that much to talk about for introducing new people to cons, so after about 15 minutes, she realized that we had a whole spare hour. So all hell broke loose (that is to say as much hell as can break loose with about 7 people) and we started drawing on the board and chatting. We met ChameleonGirl there too, who is a great and funny gal, and there was a couple which I believe were French Canadian, and unfortunately I never caught their names, but they were nice and friendly. I felt a bit bad about having made little comments throughout Sapphire's presentation, because she seemed a bit miffed by all the interruptions, but I hope she realized I did it because I had warmed up to her and the room, and wanted to join into the discussions, maybe not in the most appropriate of ways. If you're reading this, I hope I didn't offend you in any way =S

Next up was the voice acting seminar, where Reusch and I got to see Greg Weisman in person for the first time. We learned here that Keith David wasn't going to make it, which was a little disappointing because I had been hoping to hear him spout a number of Goliath lines during this panel, but I soon got over it. Greg was a great speaker, and had a lot of information to give out, and I thought it was a very interesting panel considering, as a child actor, albeit not a very famous one, I had done (small amounts of) voice acting in the past and wanted to see what he had to say. At the end he was having people read the skits and coaching them, and Reusch SOMEHOW managed to convince me to join in for the last skit, provided she did too. I ended up getting Brooklyn, and Reusch, this time to MY delight, got Hudson (which was funny, as we are both avidly averse to Hudson's character). It was fun, although I'm almost positive I read WAY too fast, and then felt confused because Greg didn't mention anything to me (it either wasn't as bad as I thought, he didn't notice, or I was a hopeless case). Sidenote, whoever did the first Demona reading (I believe it was CrzyDemona?) and the Griff reader (Michael?) were AMAZING!!!

Unfortunately, we found out the Radio Play Auditions weren't available for viewing, so it was either the Costuming Seminar or the RPG panel. Reusch didn't want to touch the Costuming Seminar (we had just spent two solid weeks working on my Thailog costume, which was a beast to make) so we went to the RPG panel. Unfortunately, we had only dabbled in RPGs (read: RPG, as in one) so we didn't understand the panel at all, and decided we should probably leave before we went nuts in the room trying to pretend that we knew what we were talking about.

We went up to the con room and watched a couple of episodes, I seem to remember Kingdom and Hound Of Ulster. At some point we ended up finding Nez and Dave and decided that during this extended break we should find some food somewhere so that we wouldn't start stomach-rumbling during the opening ceremonies. We went to the McDonalds that was found, by whom I don't know, by going through the hotel restaurant into a bank/business building, then down the escalator into an underground mall. The service there was TERRIBLE. First off, the girl at the counter AND the guy in the back CONSTANTLY disregarded the beeping of the fry machine, so they burnt the fries TWICE. Reusch's salad took at LEAST 15 minutes to make, and they ended up giving her the wrong kind of chicken, despite the counter-girl asking twice. They neglected to give her a fork or salad dressing. She later found out that the chicken wasn't cut properly, so she returned to the counter, asked for a knife, was given a fork. David, meanwhile, was waiting for a double big mac, and they ended up accidentally making a single big mac, and then didn't notice until he was waiting for the food for five minutes. So he got to wait even longer. They gave us a complimentary hamburger, which I ate, but it wasn't all that good, and definitely didn't make up for the awful service.

We all headed back to the Opening Ceremonies, which were a blast. The staff presented themselves, and then during Liz's speech, Abe and MAui surprised us all by "taking over". They announced the teams, and then shocked us by saying that the first event would be NOW. Good thing we'd eaten =) Reusch and I had to grab the balls from the bin, and then pass them over the line to Nez, who stuffed them into David's hole-filled shirt. While Reusch grabbed balls from the bin, I took the strategy of picking up any and all balls that were dropped by others onto the floor. It must have worked moderately well, because we were in third place by the end. After all the excitement died down (I felt bad for Liz... the beginning of her speech was cut short, and then we were all still catching our breath for the end) Greg presented the DVD info (w00t for December 7th) told his amusing stories (I was shocked when EVERYONE around me shouted out "It's Better Than Barney", but I'll be prepared to join in next time ^_~), played a tape with a bunch of people who worked on Gargoyles (Keith David was hilarious, and Ed Asner was funny too, but he also said some very deep, nostalgic stuff about his being on the show and wanting to come to a Gathering that kind of made me sad, the way only nostalgia can), and then played all of his videos, which for some must be a bit boring now, but for me was quite interesting, as this was the first time I was seeing them. He then played an audio tape of The Last, the not-so-long lost Atlantis episode, which far too many of us took far too dirtily, but for good reasons!

After Opening Ceremonies came Mystery Gargoyles Theatre, which Reusch and I didn't quite understand at first, but then we figured out it was just people making jokes about the show as it's playing, which is what we do anyways. We also met some new friends there, Annie and Catherine, who, while we didn't see them much aside from the banquet, were really cool people and great fun to talk to. Jade Griffin also came off as being really cool, but I never really had a conversation with her until Sunday, which is a bit of a shame.

After an hour or so of heckling, the Clan Olympics people were kicked out of the room so we couldn't see what was being set up. It ended up being some kooky toss-the-ball game, with some very inventive twists, such as the Spirits and the flip-over rule, and the tic-tac-toe. I suck at tossing balls, and although two of my three shots came EXTREMELY close (one actually bounced off the middle of the chair that the target was sitting on, but never actually hit the target) but none succeeded, which made me feel a bit useless. We almost got a tic-tac-toe, which would have scored us some bonus points, but we didn't end up doing so. If only I had gone last instead of second, I MIGHT have been able to at least accomplish that... nonetheless, Reusch, David and Nez had enough skill to pull us into 2nd place! Congrats to them.

Saturday, Sunday and Monday hopefully coming before Tuesday ^^

Greg responds...

Always nice to get the perspective of the newbies. So... did you make Las Vegas? Valencia? Are you coming to Pigeon Forge? If you had that much fun, you can't let it be the last time, right?

Check out www.gatheringofthegargoyles.com for more information on G2007 in Pigeon Forge, Tennessee.

Response recorded on July 06, 2006


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