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Phil writes...

Another little ramble.

The last page of the Gargoyles 2198 proposal is more about the business side of the show. You wrote that WB has DC and Marvel is piecing out its characters; Disney has nothing to compete, "but Gargoyles was designed to be that competition."

I've been thinking about that statement and it does seem odd to me that Gargoyles is one of the few properties that Disney isn't taking full advantage of. Their animated features have be released and re-released on video and it seems that every new release is followed relatively quickly by a direct-to-video sequel and/or an animated series. They're even giving the sequel treatment to classics like Lady and the Tramp and Cinderella.

I wonder what it is about Gargoyles that prevents Disney from giving it similar treatment.

Greg responds...

Well, you don't see Darkwing getting that treatment either.

There generally hasn't been as much support for believing in their tv properties.

Also, I think they still, STILL, don't quite no what to make of or do with Gargoyles.

Do I believe they are missing a bet? Absolutely. But the climate to change their minds hasn't surfaced yet.

Response recorded on August 30, 2001

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Phil writes...

So here's a G2198 question relating to my prize:

The cover page says "CGI Series Proposal - 9/21/00". I assume you actually submitted it to the powers that be. What kind of response did you get? (Yes, No, Maybe, Needs more work, Not right now?)

Greg responds...

I never submitted it.

I was working with some guys to put a CGI presentation together by G2001. That never happened. And during the time we were working on it, it became clear to me that the time wasn't right at Disney.

In any event, the version you received would have gone through at least one more revision before being pitched. I would have cut stuff out of the proposal to simplify things for the execs. It wouldn't have changed the end product at all, but I've learned that less is more in a pitch. For starters, I'd have cut all the info on clans. That was written to clarify things for me. But it's extraneous information at this early stage.

Response recorded on August 30, 2001

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Kelly L Creighton/Kya White Sapphire writes...

1. there is a big difference in the styles of gargs the animation and gargs the comic. notice that the animated gargs have solid hands and feet, with hardened toes and fingers, and in the comics they actually have CLAWS. i can attribute this to the fact that the comic version would be much harder to animate. so, ignoring the out-of-universe explination, which do you prefer, the animated style or the comic style?

my personal opinion- i prefer the animated style. maybe because it came first. maybe because it separates gargs from humans more. maybe because its easier to draw. *shrug*

2. we havent seen them, again because of the obvious irritation in trying to animate them, but do you imagien that theyre are striped and spotted gargoyles? (okay, before I corrected the typos that was stripped and spitted. lol)

Greg responds...

1. Prefer animated versions for obvious reasons. Nevertheless, it was little old me that encouraged the comic company (among other licensees) to do their own interpretations of the characters. What works in animation visually, doesn't necessarily make for the best, well, whatever. Plus you want to give artists a measure of freedom.

2. Not ruling it out.

Response recorded on August 23, 2001

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Anonymous writes...

What legends inspired you to put a clan there?

Greg responds...

Korean legends related to me by Frank Paur.

Response recorded on August 15, 2001

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The Souldier writes...

Was there a one-liner you wanted to have in Gargoyles, but it just wouldn't find it's way in? Something like getting Owen to say Jalapena.

Greg responds...

Not that I can think of off-hand.

Response recorded on August 15, 2001

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Shan writes...

The "Lighthouse in the Sea of Time" episode just finished and I realized there might be an error in how Jeffrey Robbins' dog is portrayed. I did temp work for a while at the Braille Institute here in Los Angeles (about six weeks in three departments) and I seem to recall that you're not supposed to get friendly with/pet the dogs, and likewise guide dogs are trained not to do so with humans (at least outside of their owner). It distracts them from doing their duty. While Jeffrey's dog might have reacted favorably upon seeing Hudson the second time, the dog actually licking Hudson I believe is not correct. Do you know if any research was done into this aspect of the episode that could prove me wrong? It's been several years since I worked at the Braille Institute, though of course it's been a few years since the show too...

Greg responds...

There may have been research done. I can't recall. Or I may not have been aware in the first place. But by the time a script goes through board artists and animators etc, whatever research is done may not still be reflected in the visuals.

Having said that, I'm not trying to blame the artists or the writers. I'm not even sure IF we made a mistake. But if we did -- whoever made it, I'll take responsibility for it.

Response recorded on August 10, 2001

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Kathy Lowe writes...

I really enjoyed the Gathering this year. Many thanks to you and the staff for getting all the guest panelists.

My husband is a rather shy type; he thought the following question during the production seminar, but didn't even tell me until several days after the Gathering.

What is the silliest idea you ever had, and what is the silliest idea you ever pitched?

Greg responds...

Pitched? I don't think I ever pitched anything that I didn't legitimately believe would make a good show.

Including a shot of Michael Eisner getting his rug yanked off by one of the "Quarks" in the pitch for that show, might have been the single STUPIDEST thing I ever pitched. (You'll notice we never did make "Quarks".)

As for silly ideas, I get a lot of those. There's this notion about a guy named Vinnie, who....

Response recorded on August 08, 2001

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Lord Sloth writes...

Good evening Mr. Wiesman.

I've seen how the vidio version of Awakening cuts a lot of scenes that were on T.V., but I've also noticed that there were a few things added. Such as, a few very short scenes, like Goliath saying "godspeed" to the trio when they went for the disk (although, they cut more of the latter convorsation, and I don't know if Goliath WOULD say godspeed), I think there were some more small extras to. Some of the sound effects were enhanced as well (for better and for worse). SO, to get to my question. Do you know if the videos for the first season were made differn't from the TV version? Anything differnt, form deleted scenes, to extra scenes, ro better sound, to anything new at all, that would make it worthwhile to purchase or rent? And I'm sorry for wasting you time if you don't have a clue.

Thank you

Greg responds...

I can't tell you whether it's "worthwhile". They are simply different. Two different teams did the editing and the sound effects with two VERY different purposes in mind.

The series version, is in my mind, the true version. Though I was on the team that did the post-production on what became the Video version (though it was not originally created for video, but for a 35mm big screen preview at Walt DisneyWorld).

There is also yet a third version done by a third team (and I don't even KNOW who these people were) that was done for the syndicated movie version.

All might be interesting to view in comparison to each other. I certainly have copies of both of the first two versions. But I can't judge for you whether it's interesting enough to be worth your money.

Response recorded on August 07, 2001

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Gabriel writes...

Hi Greg,
I was just watching "High Noon" and noticed that when Lex is plugged in to Coldstone (in Act 1),in the midst of all the computer language, the word "Othello" appears followed by other words I couldn't catch. Just out of curiosity, was this supposed to be some sort of inside joke or a referance to anything in particular? I know that's supposed to be his name, but I was just wanted to know the motivation behind it. Thanks.

Greg responds...

Yes, inside joke by the animators.

Response recorded on July 27, 2001

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Blaise writes...

Hi again!

This question actually deals with the credits listing of the series (yeah, I know it seems I have too much time on my hands, but that's beside the point).
Two things about GARGOYLES' credits stood out. The first you already talked about--the writers recieving credit at the beginning of episodes during the first season. The second however I also found to be quite interesting--GARGOYLES actually gave a true cast list. Usually in these Disney shows, when the credits say, "With the Voice Talents of..." they just lump the actors' names together without telling who they played. GARGOYLES was the first Disney animated series I know of (BUZZ LIGHTYEAR did it later) that actually listed both the actors and the characters they played. This enabled me to (when I started taping the episodes and could hit pause) more fully discover just how diverse and talented this cast was. I could recognize names and see if a person played multiple roles, and I was quite pleased.

So...
1) Is there any story behind this, like there was for giving the writers' credit up front?
2) Whatever the case, I'm glad I could know who played who.

Thanks!

Greg responds...

I don't know if this would qualify as a story, but I liked how Batman the animated series listed who played who. It seemed to show more respect for the actors (and as I was a fan of Batman) more respect for the fans who might be VCRing the thing and want to know.

So we followed their lead. And I'm glad we did. I tried to talk SONY into doing that for Starship and/or Max Steel, but they weren't interested.

Response recorded on July 18, 2001

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Lady Leto writes...

First of all, I just wanted to say that I love Gargoyles and would like to thank you for sharing your idea with us.

I was watching the episode; 'Vendetta' and I couldn't believe Vinnie. I am very curious to find know, how did you think of this character?

Thanks for your time.

Greg responds...

A combination of factors went into the creation of Vinnie.

In no particular order:

1) We asked Jeff Bennett to play the role of a dumb Gen-U-Tech security guard. He put on this great Vinnie Barbarino voice (from Welcome Back, Kotter). It was hilarious.

2) I had this idea to do an episode about the nameless schlub that the gargoyles had effected without ever knowing it.

3) Brynne Chandler had this idea about Goliath getting a pie in the face.

4) I had a separate idea about Wolf and Hakon teaming up to get vengeance on Goliath.

It all just came together. Strangely. The episode was supposed to be a comedic change of pace from the rest of the series. I don't think the animation supported the comedy very well. But it was the first episode I ever voice directed, so I'm fond of it.

Response recorded on July 18, 2001

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DISAPPOINTING NEWS...

On Friday the 13th, July 2001, the staff and etc. of Disney's Team Atlantis was informed that the series was being scrapped. Being a freelance Voice Director, I wasn't at the meeting, but I've been told that the company is disappointed with the box office of the Atlantis film and have decided not to spend additional monies on a series.

(There may still be a direct to video sequel. That had not been decided as of Friday.)

So basically we're all unemployed and all the work that we did up to this point just gets tossed into a file cabinet. WHOOPIE!

On the plus side, as long as I continue to be involved with killed projects we will never lack for Radio Play materials at future Gatherings.


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Jim R. writes...

1. In "Journey" you introduced John Castaway. Would he be involved in any way, in any of your spinoffs? The reason I ask is, I know he won't be alive in 2198. (Maybe his great grandson or some relative) But other than 2198 are you planning anything more with him?

2. Since I know you only worked on one episode of TGC, would you personally (should your spinoffs come back to TV) ignore what has taken place in the remaining episodes of the TGC seeing how you were not involved in their creation? Or were some of the TGC episodes ideas yours which you were planning before your contract ran out? I don't think some episodes can be completely ignored. However I hated that in TGC, they killed off the clones. What is your take on this?

3. By the way, since the Gathering 2001 is over, may I ask if there was any petitioning done to jumpstart Gargoyles and make it TV-borne again? If so, how'd it go?

Greg responds...

1. Yes.

2. I've answered this before too. My current thinking, which is not etched in stone, is to ignore what I don't consider canon. Enough time has passed and any new episodes would need to stand on their own two feet anyway. If anyone's confused about contradictions between TGC and the new stuff, they can check out the internet site that we will have to clarify all this stuff.

3. I didn't see any petitions. Feel like starting one? I'd focus on DVD's for now.

Incidentally, your post here should theoretically have been broken up into three posts, since your questions were on three separate topics. I haven't reminded people of that in a while. I ignored the rule breaking this time, but don't make a habit of it.

Response recorded on July 11, 2001

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Lord Sloth writes...

Have you noticed, in "Metamorphesis", when Brooklen is in the ally trying to save Maggie, and a tranquilizer hits him, he shouts "Argk" or something, but it sounds quite a lot like "Fuck". I think there is an other instant in Gargoyles where this happens. So I was wondering if you or anyone else had noticed it and if there were any problems or conflects in releasing it.

Greg responds...

I have not noticed that. Neither did anyone else at Disney or it would have been corrected. Is it at all possible, my Lord, that you have a dirty mind?

Response recorded on July 11, 2001

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Lord Sloth writes...

I was wondering, in making Gargoyles, was there some rule that you were not aloud to show someone getting getting fataly stabed? Though there is much use of swords, when someone dies, it is almost always from falling from high, or (in Broodway's case) being shot. I guess it would probably be too graphic, but could you give comfrimation?

Greg responds...

We could not show a stabbing on screen, no. Macbeth got stabbed, but not on camera. We did have a rule about not demonstrating imitatible behavior to children.

Response recorded on July 11, 2001

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Lord Sloth writes...

Why does almost every episode of Gargoyles take place under a full moon? Does every big event just happen to happen every 28 days?

Greg responds...

No. That was artistic license. No other possible explanation.

Response recorded on July 11, 2001

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Steven L. writes...

In general, did you enjoy telling stories that all ages could relate to, or were there times when you felt frustrated that you had a great idea for a more adult story or issue to explore, but couldn't due to the restraints of being a "children's show"? A bit of both?

Greg responds...

I loved what I was doing. I do occasionally have a dirty mind. But I'm happy to fill it with details left off screen. All the themes I wanted to address I could. I did. At least through the first 66. Down the road? Who knows?

Response recorded on July 11, 2001

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Yttrium writes...

Why is the second season so long in comparison to the first and TGC seasons? What I mean is, could you not have you divide up the fifty-two episodes in the second and said they were several seasons, each the size of the first? It makes it sound like a short series when you say it only had two (or three) seasons to it.

---Ytt

Greg responds...

These were business decisions -- not emotional or "how it sounds" decisions.

Initially, Buena Vista only ordered thirteen because Gargoyles and "Action Friday" was an experiment.

Keep in mind that the first season's thirteen episodes represents thirteen weeks of airing the show once a week. That's enough to fill "one quarter" of the year. (52 weeks in a year divided by 4.)

For the second season, they decided that they wanted the series to air FIVE days a week. So multiply 13 weeks by five episodes/week and you get a total of 65 episodes. We had 13 made already. So subtract 13 from that 65 total and you get the second season order of 52.

The third season wasn't produced for syndication. It was aired on ABC's Saturday Morning. And for ABC, it was going to be a bit distinct. (Thus the Goliath Chronicles title and the little sermons Goliath gave at the head of each episode. Neither of which I cared for.) So they started over. Saturday is once a week, so they ordered 13 episodes to cover the 13 week quarter.

Now the obvious question is why 13 weeks? What's so magical about one quarter of the year? Why not 1/8 of the year or 1/2? I don't have a good answer for this, but at that time the conventional wisdom was that kids needed new material in the fall through Christmas. After that, stations could get away with airing reruns.

It's actually gotten worse since. Five-day-a-week series used to be 65 episode orders. Now they've dropped to like 39. It's not so much that conventional wisdom has changed -- rather the economics have gotten so bad, that 39 is the lowest number that networks and studios think they can get away with. Until recently it was forty. Eight weeks of five new episodes a week instead of the old 13 weeks. We did 40 Starship Troopers, for example. (More or less.) But Team Atlantis only ordered 39. There's NO rhyme or reason to that number that I can see other than the fact that it is one less than forty. Thus having mentally adjusted the audience to 40 down from 52 down from 65, they've now chipped one more episode off the total order.

It sucks.

What was your question?

Response recorded on July 11, 2001

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Pyro X writes...

Greg;

1) Approximatly how many drafts of a script were made for each episode?

2) Who wrote most of the episodes?

3) who approved the episodes? Was it you, or you and Michael?

Greg responds...

1. Usually, two real drafts. Exceptions abounded I believe.

2. Lots o' folk. I don't have the list with me. But take a look at the credits.

3. Well, Michael was our only story editor the first season. And one of four the second. He approved all his episodes from his writers. I approved his work. Frank and Dennis and Bob looked on too. And one or more Disney execs had to give the final go ahead. But if you're asking who was ultimately responsible for the writing side of things, that would be me. Blame me for what you don't like, cuz nothing went through without my approval.

Response recorded on July 09, 2001

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Todd Jensen writes...

When you first had Xanatos and Owen mention the Emir in "The Edge", did you know that he'd feature in an episode in a prominent role at that time? Did you when you got to their mention of him in "Double Jeopardy"?

Greg responds...

Edge - No.

DJ - I was beginning to suspect that everything would eventually be used.

Response recorded on July 02, 2001

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Tony Scrima writes...

Hey Mr. Weisman,

I just have one question that I've been thinking about. I know you created Gargoyles back in 1991, but how come it was three years before the series was put on T.V.? Surely it didn't take three years to write, animate, voice record, and edit/censor the first thirteen episodes did it? So what happened? Why'd it take three years from the time you created the series to the time it was put on T.V.?

Greg responds...

We started creating the show in 1991. As a comedy-adventure. (Take a look at the "Original Development File" archive at ASK GREG.)

We failed to sell it to Michael Eisner. Then we tried again as an Action-Drama. We failed to sell it again.

We reworked the pitch and tried a third time. (The show didn't change this time, just the way we pitched it.) Third time was the charm. He bought off on it. And we went into production. But that process took about two years total. (We only got to meet with Eisner once every six months in those days.) That brings us to 1993. We then had ten months to produce the first thirteen episodes (on a sliding schedule). Which takes us to the fall of '94. Which is when we premeired.

(But what are you implying with the word "censor"?)

Response recorded on July 02, 2001

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matt writes...

i have a question about the process of gargs turning to stone, i've noticed that they turn to stone differently at different times. sometimes they convert to stone all at once, sometimes they do this fast and sometimes they do it slowly, and sometimes they turn to stone from the ground up or from one direction to another. my question is, why do they turn to stone different ways? is it because of their mindset at dawn or is it just random? i've noticed that they turn to stone slowly from the ground up when they don't want to turn to stone, like when Goliath and Hudson were returning to Wyvern the night of the massacre, or when Goliath was told Elisa was shot, or when Broadway was caught in midair at dawn. in a way are they trying to to forstall the change to stone and this causes the change to happen in a different way? am i looking at this way too hard, i don't think i am, the stone changing process just seems slower and more "forced" when the gargs are in distress or don't want it to be dawn...

i think thats all i have to say...

Greg responds...

Well, the obvious real world answer is that we're using artistic license all over the damn place.

But in the garg universe, I think you've answered your own question. If they don't want to change, they can fight it for a few seconds. Slow the process a bit. But just a bit.

Response recorded on July 02, 2001

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Demoness writes...

Were all the characters drawn to resemble, in some way, the actors/actresses that voiced them? Like Xanatos and Franks for example.

Greg responds...

No. Or at least largely no.

Xanatos was literally designed years before Jonathan Frakes was cast in the role.

Elisa's basic design didn't change much either, but we did send pictures of Salli Richardson to Mr. Takeuchi, the character designer who was working on her final model in Japan.

The human versions of Goliath, Hudson, Lex, Brooklyn and Broadway were influenced by the actors who played them. But only a bit. We had to stay faithful to the gargoyle base forms.

Response recorded on July 02, 2001

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(handel)Luna Wyvern writes...

Why was Gargoyles canceled off the air?
Will it ever be on ever again?
Can I do something about this situation?

Greg responds...

Start by taking a look at the archives for a good answer.

At this point, I might suggest that the most pragmatic thing people could do is to petition Disney for a DVD release. Politely.

Response recorded on July 01, 2001

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Anonymous writes...

Why is it that you couldn't afford to design the Avalon clan yet you could afford to design Raven's fake clan?

Greg responds...

Can't you see the difference?

Raven's "fake clan" had, what, like three members?

We didn't have the man-hours to design 36 separate gargoyles for Avalon. But we did design some members of the Avalon clan. Angela, Gabriel, Ophelia, Boudicca, at least.

Response recorded on June 29, 2001

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Rob Irwin (the Sloth) writes...

1. were all the episodes in TGC a "mutation" of your ideas.

2. You said before that if the show started agian, you would discard these eps. Does this mean you would use the same ideas that were put in thoes shows but make it the way you wanted to?

Greg responds...

1. It seemed that way. Though some were mutated to the point of unrecognizability.

2. I think so.

Response recorded on June 29, 2001

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Sapphire writes...

Dear Mr. Weisman

When creating Gargoyles have you ever been under attack by the super conservative Southern Bapitist convention and other religious groups for giving reference to magic and a gothic atmosphere in the Gargoyles television show? I'm asking this question because when I accidentially stumbled across the Focus on the Family with Dr. Dobson official web site movie and television review web page They give two thumbs down to every movie and television show for showing magic.

Greg responds...

We got a couple letters from people who had clearly seen the commercials and not the show itself.

That was a very limited hostile response. Much less than we expected.

Magica de Spell on DuckTales got more mail.

Response recorded on June 29, 2001

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LSZ writes...

The issue of gargoyles turning to stone being a biological and non-magical process seems important to you, and it does make a more interesting universe; it was also firmly mentioned in the Gargoyles' bible..so out of curiosity, if this fact was so important, why was it never mentioned in the series itself, when other biological details like the solar and aging thing were mentioned?

Greg responds...

I probably thought of it as so self-evident that it didn't occur to me to mention it.

And/or it was nearly impossible to work into a conversation naturally.

Response recorded on June 28, 2001

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Siren writes...

On the eye color thing...
What biological and creative reason is it that females have red glowing eyes and males white?
I found this is a strange, but really cool thing on the show.

Greg responds...

Well, behind the scenes, I think it was a result of Demona having glowing red eyes in the pilot and everyone else (i.e. the guys) all having glowing white eyes. I'm not sure I remember us planning it then. It just happened. Then we strove to be consistent.

Biologically, I dunno... hormones?

Response recorded on June 27, 2001

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Phil writes...

I've enjoyed reading your development files for Gargoyles. The fact that you're here and still working on the concept years after it's been cancelled leads me to a question:

At what point did you realize that Gargoyles was not just another cartoon series? It's obvious now how different Gargoyles is from Bonkers or Tale Spin, but at what point in development did that emerge?

Greg responds...

There came a point when Frank Paur was hired to join the project, when I realized I didn't want to let go of it. That it was too personal, too in synch with my own head. Normally at that time, I developed shows (like Bonkers) and handed them off to a producer. This one, I could not let go of.

Which is not to say I knew there'd be conventions, websites, fanfic, fanart, etc., way back then. I had no idea the series would generate that kind of loyalty. I just knew I cared about it.

Response recorded on June 27, 2001

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Siren writes...

When they began designing the characters from 994 A.D. do you know of what books they used to find out the clothing of the first century? I am looking myself as well, but maybe a book the creators used themselves would be wonderful. Thanks Greg!

Greg responds...

I don't know. Sorry.

Response recorded on June 21, 2001

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Vic writes...

Hellos again,
(typing this as a rerun of 'Thrill of the Hunt' concludes, such apprpriate atmosphere)
Several questiones focused more on the conception and creative procees behind Gargoyles:
1. How long did you think Gargoyles would last on TV initially?
2. Was the whole Saga to you a finite story, or something that would go on as long as some one was writing it?
3. What's your involvement in the Gargoyles Saga presently? Speciffically, do you just give those writing it down an outline to go with, or have more active involvement?

That's all,
Thanks for your attention.
2.

Greg responds...

1. Initially, I had no idea. But I had hopes it would go on forever.

2. It was never finite. Still isn't .

3. If you're talking about TGS, the fan-fiction, I literally have ZERO involvement. Nada. Never read any of it. Don't participate. And though it's great that the fans are doing that, it's not canon in my mind.

Response recorded on June 21, 2001

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Demona Taina writes...

This is another stupid question.. but you've said before that when one of your voice actors had a busy schedule that he/she could not get out of, you simply got another actor to play the part, like what happened with Maria Chavez and Margot Yale. What happened when one of the main characters' voices was unavailable? (Keith David, Thom Adcox, Marina Sirtis..) Did you postpone the recording session or something?

Thanks!

Greg responds...

We postponed recording them. We'd record the other actors and get Keith or whomever when we could. It wasn't usually too long a wait.

Response recorded on June 19, 2001

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Anonymous writes...

You once said that you had a medusa character in NO that was eventually replaced by Sphinx. So did you take out the medusa character because you wanted to show that there were also human looking NOs?

Greg responds...

Sphinx isn't particularly human-looking. She's certainly less human looking than Boreas, for example.

Mostly we took out Medusa in a lead role, for two reasons...

1. We thought she'd be very hard to animate. So we wanted to be able to use her sparingly.

2. I liked the ability to use angelic imagery for the first meeting of Terry and Sphinx.

Response recorded on June 10, 2001

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Jill HV writes...

Hi, Why did they stop making new show?

Greg responds...

Oh, that's a big long complex question that I've just answered so many times before. In fact I once wrote a borderline discertation on the subject that multiple people have posted on various websites. Ask around in the comment room for a link.

Response recorded on May 30, 2001

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Todd Jensen writes...

Was part of the purpose of the eggs' brief mention in "Awakening" (aside from the preparation for their re-introduction in "Avalon" later on, when you got around to it) an indication to the audience that the gargoyles were genuine living beings rather than statues brought to life by magic? The presence of gargoyle eggs, after all, does indeed indicate that the gargoyles weren't mere magical creations (I doubt that animated statues would be able to breed).

Greg responds...

Yes, in a way, anyhow. It was part of the whole picture to that end. Goliath bled. He could be killed, etc.

Response recorded on May 30, 2001

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Duncan Devlin writes...

I noticed a contuning theme with the drawing of Xanatos. When there are other characters around, he seems to dominate everyone in size, with the notable exception of Goliath.

This was strongly evident in Future Tense, when Demona kicked him. She was about 1/3 his size.

Any comments? Did this happen on purpose? Was it your idea or animation's?

Greg responds...

Part of it is a function of design.

Some of it I'm sure came from the board artists/director and producers.

Some from the animators.

Response recorded on May 04, 2001

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matt writes...

another thing about Lex flying a helicopter... he'd only been in the modern world with modern technology for a couple months and even with the video game, he's flying a complex aircraft after one night! thats what i call a stretch... i've lived among modern technology most of my life and i've played plenty of flight simulator games and if you put me into an even simple plane or helicopter i wouldn't be able to fly it! and even if i was allowed to fiddle around with the controls for a couple days, i'd be lucky if i could fly it, my point is, was Lex's sudden skill with the helicopter another result of Kenner wanting to make a toy helicopter?

Greg responds...

Largely.

Response recorded on May 04, 2001

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Kathy Lowe writes...

As I understand it, you wrote the beat sheets in response to an outline or script that was submitted to you. I really enjoy reading the summaries that you wrote; I am curious about the purpose of these summaries. Were you writing down what you interpreted the story to be from the script (thinking out loud on paper)? The way it is presented in the beat sheet, seems (to me at any rate) like most of the episode ideas are coming from you rather than the other way around.

It would be nice to see one of the scripts that you did a beat sheet on, but I can certainly understand if they no longer exist. Just seeing the evolution from Beat Sheet to final episode extremely interesting.

Greg responds...

I don't do the beat sheets based on the scripts. I did them based on rough outlines from my writers and story editors. Then THEY did the scripts.

Since you aren't seeing the outlines... and you can't (at least not from me) since I don't have them anymore. It's hard to tell what ideas were coming from me and what was coming from the original outlines, or for that matter the writers' original premises or my original springboards. The best clues are when I say, "Change this to this." But mostly the whole thing needs to be viewed as an organic process. With multiple people involved. Writer/Story Editor/Supervising Story Editor (at minimum). Plus various people like Frank Paur kibitzing.

Response recorded on May 02, 2001

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matt writes...

you've said that the Guatemalan, Ishimura, and London all had rookeries with eggs when Goliath and co. visited, why didn't you decide to show that any of these clans had eggs on screen? i think it would've been great to see that gargoyles do have a future and their not slowly dying out. was the problem time constraints? how hard is it to show some eggs in the background of certain scenes?

Greg responds...

Harder than you obviously think.

Cause for starters you're limiting my ideas to eggs.

Every episode was (at least in my opinion) bursting with ideas. As many as we could fit in and do justice too. Certain things were explicit. Some were implied. And some were just logical extrapolations of what was explicit or implied.

There was NEVER going to be room for every notion, every facet of everything. We put in what would fit and what we felt we NEEDED.

Response recorded on May 02, 2001

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Blah writes...

Want to know something creepy? There is a real company called Xanatos Enterprises, and the guy who owns it is named David Xanatos. Check it out at www.xanatos.com

This company designs websites and has only been in existance for the last 2 years or so. But seriously, that's the guy's real name. He didn't get the idea from Gargoyles.

Just curious... if there ever was a spin off or continuation of Gargoyles, as you hope, would the fact that this company now exists cause name problems for the fictional Xanatos Enterprises? I mean, I know that Disney, as well as any other company involved in show business tends to stear away from potential legal issues like this. It's true that the name has been with Gargoyles longer, but I've seen similar changes made for lesser reasons.

Greg responds...

Well, you're not the first to mention this guy. And I'll simply repeat what I've said all along. There was no Xanatos Enterprises when the show began. There was a "Xanacorp" however. I know this because Disney did a very thorough legal search. That makes us safe to continue using our name.

Someone once told me that this guy's middle name is "David". And that he got the name for his company (and the idea to feature his middle name over his first) from our series. I'm not sure if that's true. But if it is, it's flattering.

Response recorded on April 17, 2001

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Dexter writes...

Hello Greg-Alright, so this one is about Angela's hair. It's it just coincidence that her hair style is exactly like Princess Jasmine's from Alladin, or did you guys over a Disney just do that to be cute? I'm not trying to be an asshole (wow it's a miracle) I like her hair. Hmmm, she'd look pretty gorgeous with it down though, rrrrrrrroaw!

Greg responds...

I don't know. I assume it's a coincidence, but we were all in the same building so maybe we were influenced some. Greg Guler's original design for Demona had that sort of pony-tail. Frank didn't want that for Demona, so I had it brought back for Angela.

Response recorded on April 17, 2001

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LittleLotusFlower writes...

Hey, I'm new to the whole question thing, but I've been a fan for years. I've been wanting to ask a question that's bothered me and my brother for years. Can you possibly tell me the make and model od Elisa's car? Is it a real car in existance, or just a creation from the fine people at Disny?

Greg responds...

There's some disagreement about this. I was always under the impression that it was a Ford Fairlane. Or largely a Ford Fairlane. Roy Sato tells me it isn't exactly that. I forget what he said it was. A combo of a few models and makes, I think. I assume the Fairlane's in there, but I'm no longer even sure of that.

Roy?

Response recorded on April 09, 2001

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Todd Jensen writes...

You indicated in one of your recent responses that Shangri-La came to mind as the site of a possible, but unmade, Avalon World Tour adventure. What I'm curious about is whether it'd be possible to include Shangri-La in "Gargoyles". I believe that it was invented by James Hilton in his novel "Lost Horizon", written and published in the 1930's, which could make it a little too recent to be quite in the public domain as yet, though I'm not certain on that.

Greg responds...

Yeah, I'm not certain either. Shangri-La was mentioned in passing in the comic book story that I wrote for Marvel, which was never published. That was allowed, because it was a "diminimous" reference.

Before I actually set an adventure there, I'd need to make sure I was legally allowed to. If in fact, Shangri-La was created by Hilton and wasn't in the public domain, I'd probably shift to something like Kun-Lun. Tell the same kind of story there.

You know, on a related note, we did check Brigadoon (which was mentioned in a similar diminimous fashion in the Gargoyles/Captain Atom/Justice League Europe parody story I wrote, which WAS published by DC Comics) way back when, as a kind of proto-Avalon. We found out that wasn't legendary, but a creation of the modern non-public domain musical. So I went with my initial plan and used Avalon.

Response recorded on April 08, 2001

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Demona Taina writes...

One of my favorite smart-ass responses, among many, well, one guy asked (I can't remember whom) what Goliath was like when he was a baby. You replied: "Purple." [LOL] So I'm a hopeless Goliath fan. :P

Greg responds...

Yeah, that's good. (THough I'm amazed I thought of that, being color-blind. Heck, I didn't even KNOW Goliath was purple for about a year after I first saw his color model. I just assumed he was blue.)

Response recorded on April 08, 2001

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Jim R. writes...

What was your very first job? And what was the first job that was relevant to what you really wanted to do for a living or that you enjoyed? Was it working on Gargoyles?

Greg responds...

My very first job was in a mail room at American Medical International, Inc.

It had nothing to do with my career aspirations.

My first career oriented paying job was for DC Comics, as a freelance writer.

Gargoyles was YEARS (and many other jobs) after that.

It'd be pretty astonishing if my first job was as the creator and producer of a nationally syndicated tv show, don't you think?

Response recorded on March 29, 2001

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Andrea L. Marbry writes...

Dear Greg,
Just wanted to offer my very belated congratulations on the Starship Troopers video Roughnecks: The Pluto Campaign, coming out in March 2001 (according to Previews Magazine). Hopefully, this will be the beginning of getting out a whole lot of your work out,
including a certain other show of mine that's near and dear to my heart. Do you know who I can write to in order to get more dvd's and videos of Sony's animated stuff out?

Greg responds...

I don't, no. But you might try RoughneckChronicles.com or something.

I got a copy of that first DVD. I didn't work on those episodes, but they are coming out with a second DVD that has my five Tesca Nemerosa jungle shows on it. It also has a commentary track with me, Producer Audu Paden, Executive Producer Jeff Kline, the various directors of each episode and Rino Romano, the voice of Johnny Rico.

By the way, Troopers has just been nominated for two Emmy awards. One for sound, and the other for Best Animated Series Special Class. If we win the latter than a bunch of us will actually walk away with statues. This is my first emmy nomination. I'm pretty psyched about it.

FYI Gargoyles was nominated for sound emmys. Didn't win, unfortunately. But I was never nominated for that show.

Response recorded on March 29, 2001

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Shavri writes...

Hi, again, Mr. Weisman. I have another question. Was Goliath either supposed to be good-looking or not(GENERALLY speaking). I'm asking this because of your Kenner Toys memo ramble: Goliath Characteristics
* Huge, powerful, and ugly.
Then in a past rambling titled, "FOCUS TESTING" refering to Goliath: He looks handsome and noble and just a bit uncomfortable and sad.
You know, some of the show's animation showed these stark contrasts in the opinions in how Goliath should look. In one episode he's looking hot-to-trot, then in the next he's(to put it quite bluntly) pretty ugly, and then in the next he's pretty average-looking. This was one of my pet-peeves with the show. So, which is he, handsome or ugly?

Greg responds...

That's absolutely got to be in the eye of the beholder, don't you think?

In my mind, he was never ugly. But he was monstrous. Some of our animation was certainly inconsistent, here and there, but sometimes what your describing has a lot more to do with an intentional dichotomy.

Noble, yes. Monstrous, yes. Ugly... only if you can't see beauty. Elisa could. Almost immediately.

Response recorded on March 29, 2001

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Oberon writes...

Where did you get the name Grimourum Arcanorum

Greg responds...

Michael Reaves came up with that. But I think it's simply Latin for "magic book".

Response recorded on March 13, 2001

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Chapter XXVIII: "Revelations"

Time to Ramble...

Fueled by (what I perceived in my own mind to be) the success of "City of Stone", I began to get more daring in my story structure. In Revelations, Cary and I utilized the time-honored tradition of "in medias res", where a story starts in the middle and catches the viewer up along the way. (Thanks, Homer.)

We also used voice over narration for the first time. It's interesting because Matt just seemed like a perfect character to do that kind of Philip Marlowe naration. But at the same time, it was daring, because of course, Matt is not a regular. The audience didn't know him that well. I think it showed the strength of our supporting cast that Matt could carry a show like this. Of course, having the massively talented Tom Wilson playing Matt helped. I knew he could handle it. And he did. Tom is terrific and VERY funny in the booth. I hope someday he gets his own tv show. (I also loved him as Coach Fredericks on Freaks & Geeks.)

The basic springboard for this episode came from four sources.

1. The notion that eventually Matt would have to find out about the Gargoyles. We didn't want to just throw it away or constantly come up with new excuses why he had "just missed them" or whatever.

2. Matt's pursuit of the Illuminati. What began as a Michael Reaves throwaway line in "The Edge" had evolved into its own subplot. Cary's "Silver Falcon" had taken us to the next level of hearsay. It was time to finally bring the Society into the series.

3. Disney's desire to do a cross-over event with their new "TOWER OF TERROR" ride down in Orlando. Unfortunately, they had wanted this much earlier -- in 1994. We had piggy-backed our World Premiere Screening of Gargoyles down in Florida in September of 1994 with the press event for the Tower's Grand Opening. (That's how Keith David, Marina Sirtis, Salli Richardson, Gary Krisel and I wound up riding the Tower of Terror together on the night before it opened to the general public.) But this was the soonest we could fit the notion into our continuity. You'll see in the memo that I just posted previous to this ramble, that when we were at the outline stage, I was still trying to more firmly tie the two properties together. Partway through the script process, someone at Disney changed their mind. They didn't want the tie-in anymore. I shrugged, I think. And the HOLLYWOOD TOWER became the HOTEL CABAL.

4. An episode of the British TV series, THE AVENGERS, called something like "The House That Jack Built". This was a classic that we ripped off shamelessly. (Wait, wait, I mean we paid it homage shamelessly.) It was about this nutty house designed, I believe, to trap spies inside and drive them bonkers and break them. Sound familiar? John Steed and Emma Peel redone as Goliath and Matt. Didn't you notice the resemblance?

(Gee, so far I've credited Raymond Chandler, Homer and THE AVENGERS as influences. What a fun episode.)

We reintroduced Hacker, mostly so that we could bookend him at the end as Matt's new Illuminati contact. This was something that Cary and I planned as far back as Silver Falcon. We always had to keep Hacker's agenda straight. Make sure any info he gave Matt was a wild goose chase, at least as far as Hacker knew.

In this episode, and only in this episode, Maria Chavez is played by the talented Elisa Gabrielli (also known as Obsidiana). Rachel Ticotin, our usual Chavez, was just unavailable. So Elisa filled in. She has a lighter sound. But I think it works. Did anyone notice? Both Elisa and Rachel are great. I used Elisa as the Doll Demon in 3x3 Eyes (now available on VHS and DVD).

My 3 year old son Ben, who at this point is used to me writing down what he and his older sister says during these viewings told me to write down the following: "When it's night, Demona's a gargoyle. When it's day, she's a human. He likes it when Demona's a human." This had absolutely nothing to do with this episode, but hey, who cares?

I really loved what Ed Asner did with the throwaway character of Jack Dane. "Tell him he's a bum." Dane was so much fun, I brought him back for TURF later.

CONTINUITY

Matt climbs into the clock tower and finds the TV he helped Elisa with on the day they met. That was fun. This whole episode ties back to Matt's Illuminati musings in "The Edge". It was nice to find another connection. Also, Elisa's been lying to him as long as they've known each other. Nice to remind the audience of that as well.

I like the "family of gorillas" line.

"The Dental Plan" line is vintage Cary Bates.

Elisa: "Matt, you haven't said three words all night..."
Matt: "Let me drive." HEY! THREE WORDS! :) This is fun because, I always thought of Elisa as someone who was such a control freak, she never let her partner drive her car. A big part of this episode, though it could easily sneak past you what with everything else going on, is revealing more facets of Elisa's personality. We learn much more about her and she grows here too.

It's fun to establish Xanatos as "a lower eschelon member". Immediately makes the Illuminati impressive, if Xanatos barely registers on their scale. Also sets up eventual conflicts with him.

First act cliffhanger: Here the threat is Matt. Again, how well did you all think you knew Matt? Here we're inside his point of view -- his narration. But we still try to play him edgy enough that we don't know if he'll kill them both. It helps that we opened with the shocker that he betrayed Goliath to Mace. How many people bought that? Thought Matt was the Judas that Mace said he was?

Anyway, I really like this scene. Elisa yelling at Matt. Matt getting out of the car and yelling at... no one. And Elisa's quiet revelation that Matt isn't crazy... "They don't follow me everywhere." Again, this line was as important for Elisa as for Matt. Sure she can count on the Gargoyles for help. But I never wanted it to seem like Lois and Superman. Like he was always around or would here her with super-senses everytime she screamed. Most of the time, Elisa's on her own.

"This time I'll drive."

Fun to see the gargoyles reactions when Matt is introduced. Goliath's not upset. He appreciates that Elisa has a loyal partner and probably gave her permission to bring Matt in from the cold long before. The truth is they know Matt already.

Elisa: "better late than never".

And then immediately Goliath is suspicious. "Trust is not... to be bartered."

As creators, we were playing both ends here. Omitting pieces of conversation. Trying to get the audience to believe that Matt might in fact be betraying G. But also making it believable that in hindsight, he wasn't. Not cheating, in other words.

At this point, my six year old daughter Erin said: "I don't like Bluestone in this one. He's usually very nice. But in this one he's mean." That's how she saw him. Not righteously angry with Elisa for the lies. Just mean.

It took remarkably more effort than I'd have expected to get things to hook up with our Teaser from the beginning of the act. To help, I reused a couple of Mace's line as prompts to the audience.

It's fun to hear Tom Wilson playing Matt playing at being a bad guy.

I like all the hotel references. "Check out time" etc.

Mace falls down the shaft and grabs the cables with his bare hands. One hundred years old or not, that's gotta hoit.

I like Matt using his coat as a parachute. That wouldn't be necessary except for that darn Gallileo. If it weren't for him, Goliath, being heavier, could have fallen faster than Matt to catch up to him. :)

And of course, I enjoy the irony of Mace being trapped in a Hell of his own making. And i like the notion that the Illuminati just left him there to rot. He had outlived his usefulness. A non-member had found him thanks to his annoying sentimental habit of visiting Pine Lawn. AND he had failed to hold the Gargoyle in the Cabal. Breaking a perfect record. Woops.

Goliath refers to Bluestone as his friend. That's to make sure the audience is clear that Goliath was in on the plan from the beginning. Later, I gathered, some people still didn't get that.

We have a great Turning to Stone sequence here. Every once in a while it's nice to remind the audience that this is unique and special. Seeing it through a new characrer's eyes is a great way to do that.

I love Elisa and Matt's conversation. Elisa reveals that she's subconsciously been keeping the gargs to herself because it made her feel special. Explains a lot about "Her Brother's Keeper", doesn't it? And Matt admits to something similar. I think we all do little things to help ourselves stand out, even if no one notices them but us.

Maria then helps us see that Matt and Elisa are going to be okay.

And finally, our Hacker tag. (This episode had like six tags.) Matt gets his pin. I thought that was kinda cool...

What say all of you....



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