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Eric writes...

I found a tumblr post that talks about great characters with the link below.

http://giancarlovolpe.tumblr.com/post/98392197924/a-study-in-creating-great-characters-by-aaron

I also remembered you answered a question like that.

"I believe they exist as fully as possible. I create backstories for them, whether or not those backstories will be revealed on screen or on the page. I make them real to me."

So for the actual questions:

1. What do you think about the tumblr post? I think "compelling" and "fascinating" seem too subjective.

2. What exactly do you mean by "exist as fully as possible"? I'm guessing you want to give as much of an image of a character as you can, but I'm also sure that's the main task of any story.

3. You also said that you want to make the characters seem real to yourself, but how do you make them real to the viewer?

4. This one might be redundant, so it probably doesn't need to be answered. But just in case, how do you make characters and stories that the audience can enjoy?

5. I also know you've said that you write your passion, but how do you know it will appeal to others? It all sounds like being hopeful.

Greg responds...

1. Perhaps. But so is "relatable" and "sympathetic". They're directions to head not a detailed map.

2. It's not the main task to make of any story to make EVERY character in the story fully realized. My feeling is - within reasonable parameters - that it SERVES the story to have fully realized characters, who have their own backstories and motives that are specific to them.

3. I cross my fingers that if it works for me, it'll work for a substantial portion of my audience.

4. I write what I like, and cross the above-mentioned fingers. The alternative is pointless. If I can't get passionate about my story, how can I possibly expect anyone else to?

5. That's all it is. Honestly. See above.

Response recorded on August 17, 2017

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Carl Johnson writes...

Hello Mr. Weisman,

I had just a couple of questions.

1. One thing about the animation industry is that once a season is over there is no guarantee that the next season will be picked up. Should some one have a plan B for another profession if the next season does not work out? Or is there plenty of work in California that if you did your job well, finding another one should not take long?

2.If someone has a animation idea they want to pitch and have all the details worked out (pitch bible, characters, story, and pilot script) how would they know when they could pitch the idea?

3. I had a question for attires for animation shows. Does it cost more to have different episodic attires for characters or do characters have only one attire to save time? I know in Spectacular, Peter had a winter attire with the jacket, or that one time he had the black shirt with brown pants during the symbiote removal episode but is there a choice on whether they can change their attire episode by episode to add more realism?
Thanks!

Greg responds...

1. Well, uh... There are no guarantees. I try to have other work lined up, pretty much always. And sometimes I'm just flat-out unemployed for stretches. This gig is not for the faint of heart, I guess.

2. I'm not sure I understand the question. If you're ready, pitch. But my caution would be to be careful not to poison the water. If it's a work in progress, and isn't actually very good (YET), then I wouldn't pitch. Make sure you're only showing the best possible version of what you've got. On the other hand, there's not much point in noodling forever on an idea. If it's solid, go for it.

3. Every design - and new clothes are a new design - cost time, which costs money. So, yes, in animation, we need a pretty good reason to give characters additional wardrobe. But if we need it, we need it.

Response recorded on April 24, 2017

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RexBlazer1 writes...

Hello Greg,

Not so much a question as an attempt to clear some things up. You said that you didn't remember our first exchange, so, here's a link:
http://www.s8.org/gargoyles/askgreg/search.php?qid=21729

The follow-up exchange:
http://www.s8.org/gargoyles/askgreg/search.php?qid=21290

I do hope this clears things up. I checked the links on my end and they appear to work. If they don't work for you then I'll just have to copy and paste, which will probably take up more space than I wanted to use.

Greg responds...

Okay, yeah, reread it all. (You've got the links switched, but they're both there.)

As I suspected, I wasn't upset the first time. I don't even seem to be annoyed. I was just giving you my honest response to your question, which was that I thought to some extent it was the wrong question for a writer to ask.

As for the second post, as I noted, you seemed to have a better handle on things.

So no worries on my end.

Good luck with your stories.

Response recorded on March 22, 2017

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qwerty writes...

As a general rule of thumb, how far do you like to plan ahead with stuff you write?

Greg responds...

All the way. At least to the end of each season, with at least some clear sense of where we'd go next.

Response recorded on March 20, 2017

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Joshua Starnes writes...

I am getting ready to write my first professional scripts for animation. At the risk of asking a really broad question, what is the number one thing from your experience you would tell a starting out writer in the medium to keep in mind?

Greg responds...

Proofread relentlessly.

Response recorded on March 20, 2017

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ClarkeC writes...

Hey Mr.Weisman, managed to check out Starbrand and Nightmask and it was pretty good to no one's surprise. Also congrats on a season 3 of Young Justice. I just have two questions regarding that show.
1. You mentioned that there was both a timeline(that only you and Brandon are privy to) and a series bible(with details like Vandal Savage being Attila
the Hun supposedly). In the context of Young Justice, is their a difference or are they more or less the same.
2. You mentioned on this site that you used post cards and a giant billboards with different cards with different colors to establish certain dialogue or plot points. Do you also use them for events off screen such during the time skip or prior to the series?
Thanks in advance for time.

Greg responds...

1. They are two different documents. I'm constantly updating the timeline. The bible, I haven't looked at in five years.

2. Index cards, not post cards. And, yes, sometimes.

Response recorded on February 28, 2017

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Zaggadabba writes...

1) How do you try to keep things unpredictable when you know that by the simple law of enough monkeys with enough typewriters, some fan out there will figure out any twist sooner or later?
2) How do you balance keeping a villain interesting/likable without making it so much so that the audience roots for them instead of the protagonist?

Greg responds...

1. Can't worry about that. We tell the stories that we want to tell. That our characters tell us we need to tell. Inevitably, some percentage of our audience will figure out our game. Inevitably, some will be surprised. If the story is well-told, hopefully both groups will still enjoy it.

2. Give them motivation that makes sense, but don't sugarcoat their actions.

Response recorded on February 16, 2017

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Robert Misirian writes...

Hi Mr. Weisman. I remember we met in WonderCon last year and I asked you questions about writing spec scripts for cartoons. I remember you said that I should write three scripts, then go over them, and only submit one of them if you're absolutely sure it's good.

Knowing what you and your crew got away with in Young Justice, how do how people like you and Gennedy Tartakovsky on Sym-Bionic Titan get away with the TV-PG content and make your show with teens in mind? And since I plan to make TV-14 shows for the main Cartoon Network channel, would the channel accept them?

Greg responds...

You'd have to ask them. The needs of ANY given channel are constantly changing.

And I don't write for an older audience. I write on levels so it works for the widest possible audience.

Response recorded on November 30, 2016

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Kelli writes...

Hi Mr. Greg! Firstly I'd like to say how much I truly enjoy your shows and shows you've written for, you've been an inspiration to myself as a writer for a long time. You're one of the greats!

I have some questions about writing, if that's okay.

1. As stated previously, I admire your writing greatly and wanted to know if there are some tips you could give me in writing a series focused on a team and writing for multiple characters? I'm currently working on my original ideas, and I'm a little embarrassed to admit that a lot of my writing pace and story planning/arcing is influenced by watching shows such as Spectacular Spider-Man, YJ, TMNT and many others including comics like Kanan: The Last Padawan (I own every issue)that you've written for. But writing for multiple characters can become difficult since I write in third person.

2. Have you ever gotten "bogged down" so to speak in writing a series planned on spanning over a period of time?

3. Lastly, do you find it hard to focus on what's happening in the series currently instead of jumping to the conclusion because of exciment for the end? If so, how do you stay focused?

Just for fun question: When not writing for tv, what's your prefered voice for writing, first or third?

Thank you for your time, and I can't wait to read/watch what you write next!

Greg responds...

1. I've answered questions like this before, so check the WRITING and WRITING TIPS archives here at ASK GREG for more details. But it's hard to answer your question, because I'm not clear what you're trying to accomplish. When you say you're "writing a series," what does that mean? Television? Movies? Books? Comics? Short stories? A proposal for one or the other or all? Are you asking me about choreographing action or about juggling storylines or something else?

2. Sure.

3. Sometimes. DEADLINES help me focus.

4. I don't have a preference. It depends on the needs of the specific story.

Response recorded on November 21, 2016

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Anonymous writes...

What do I need to write in character biographies? As I'm making my project, the way I do my character bios, I write a lot of backstor, the characters' personality, birthday and age, and a bit of present, etc. Is that all necessary or do I need to do them in a better order?

Greg responds...

There aren't any rules. You do what you need.

Response recorded on November 18, 2016


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